Author Topic: Past Parliament Votes  (Read 3312 times)

Offline Akomine (OP)

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Past Parliament Votes
« on: 20 February 2012, 04:19:32 AM »
Past Parliament Votes:

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PARLIAMENT VOTE #01 - Link
An Act To Delete "The End", And Let It Reload Brand New


Status: VOTE PASSED
Reason: Unanimous Decision
Voting Ended: Feb 19, 2012

Votes:
Yes - 8
No - 0
Abstain - 0

If this act passes, we will delete the current End, and allow it to completely reload from scratch - completely regenerated.
Everything currently in The End will be completely erased. Anything currently in it will be lost.
The End will regenerate brand new.

This vote will run until about Midnight, Sunday Feb 19th, 2012 (Eastern Standard Time). 72 hours Total.
All Members of Parliament may vote.
For the act to be valid, a quorum of at least 50% of all MPs must vote (abstaining counts as voting).
The quorum is 7 votes.
For the act to pass, a majority of voting MPs must vote in favour.
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PARLIAMENT VOTE #02 - Link
An Act to Allow Villages to Buy "Monster Repellant"


Status: VOTE PASSED
Reason: Unanimous Decision
Voting Ended: March 4, 2012

Votes:
Yes - 9
No - 0
Abstain - 0

If this act passes: village owners/members may pool their money and buy Monster Repellant for a region within, or the entire territory of their village. Monsters will not be able to spawn within the repellant region. This luxury will be available for $100,000 VC dollars.

Update: Village owners can now transfer Repellant from one village to another for $20,000 VC dollars.

This vote will run until about 9:00 PM, Sunday March 4th, 2012 (Eastern Standard Time). 96 hours Total.
All Members of Parliament may vote.
For the act to be valid, a quorum of at least 50% of all MPs must vote (abstaining counts as voting).
The quorum is 9 votes.
For the act to pass, a majority of voting MPs must vote in favour.
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PARLIAMENT VOTE #03 - Link
An Act to Add More Destinations to "/home"


Status: VOTE PASSED
Reason: Unanimous Decision
Voting Ended: March 4, 2012

Votes:
Yes - 11
No - 0
Abstain - 0

If this act passes:  players will be given more "/home" destinations.
All players: 2 homes
Donators of $5+: 3 homes.
Donators of $10+: 4 homes.
Donators of $20+: 5 homes.

This vote will run until about 9:00PM, Sunday March 4th, 2012 (Eastern Standard Time). 96 hours Total.
All Members of Parliament may vote.
For the act to be valid, a quorum of at least 50% of all MPs must vote (abstaining counts as voting).
The quorum is 9 votes.
For the act to pass, a majority of voting MPs must vote in favour.
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PARLIAMENT VOTE #04 - Link
An Act to Add a Fee to Creating New Villages


Status: VOTE PASSED
Reason: Unanimous Decision
Voting Ended: March 5, 2012

Votes:
Yes - 11
No - 0
Abstain - 0

If this act passes: A reasonable fee will be required for the creation of a new village. This is intended to combat too many badly built/abandoned villages, and encourage newer players to join other villages for help, protection, and a home.

This vote will run until about 9:00 PM, Monday March 5th, 2012 (Eastern Standard Time). 120 hours Total.
All Members of Parliament may vote.
For the act to be valid, a quorum of at least 50% of all MPs must vote (abstaining counts as voting).
The quorum is 9 votes.
For the act to pass, a majority of voting MPs must vote in favour.
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PARLIAMENT VOTE #05 - Link
An Act To Completely Remove The Plugin "MCMMO" From VillageCraft


Status: ALTERNATE VOTE PASSED
Reason: Majority Decision
Voting Ended: June 24, 2012

Votes:
Yes - 2
No - 2
Abstain - 0
Alternate - 5

If this act passes, the plugin "MCMMO" will be removed from VillageCraft entirely.
If the 'alternate' passes, then MCMMO will remain, but the combat aspects will be removed.
Note: This vote is taking place simply because we never voted on adding the plugin in the first place, despite some people not wanting it. This is your chance to remove it. This does not mean the Admins dislike MCMMO, this is only to give the MPs a voice.

This vote will run until about 2:00 PM, June 6th, 2012 (Eastern Standard Time). 120 hours Total. Update: Vote extended for more debate.
All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.

Update: Alternate Vote Passed.
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PARLIAMENT VOTE #06 - Link
An Act to Add the plugins "GODS" to VillageCraft


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: July 02, 2012

Votes:
Yes - 5
No - 1
Abstain - 2

The GODS plugin devbukkit page can be seen here:
http://dev.bukkit.org/server-mods/gods/

If this act passes: The plugin "GODS" will be added to VillageCraft.

This vote will run until about 1:40 PM, monday July 1, 2012 (Eastern Standard Time).
All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.
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PARLIAMENT VOTE #07 - Link
An Act to Add the plugin "PVP Arena" to VillageCraft


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: August 25, 2012

Votes:
Yes - 11
No - 0
Abstain - 1

The PVP Arena plugin devbukkit page can be seen here:
http://dev.bukkit.org/server-mods/pvp-arena/

If this act passes: The plugin "PVP Arena" will be added to VillageCraft.

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.
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PARLIAMENT VOTE #08 - Link
An Act to Add the plugin "CraftArrows" to VillageCraft


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: February 22, 2013

Votes:
Yes - 10
No - 2
Abstain - 0

The CraftArrows plugin devbukkit page can be seen here:
http://dev.bukkit.org/server-mods/craftarrows-new-arrows/

If this act passes: The plugin "CraftArrows" will be added to VillageCraft.

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.
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PARLIAMENT VOTE #09 - Link
An Act to Add the plugin "MobHunt" or "DrugMeUp" to VillageCraft


Status: VOTE PASSED - DrugMeUp
Reason: Majority Decision
Voting Ended: March 09, 2013

Votes:
MobHunt - 5
DrugMeUp - 7
Neither - 2

The MobHunt plugin devbukkit page can be seen here:
http://dev.bukkit.org/server-mods/mobhunt/

The DrugMeUp plugin devbukkit page can be seen here:
http://dev.bukkit.org/server-mods/drugmeup/

If this act passes: The plugin "MobHunt" or "DrugMeUp" will be added to VillageCraft.

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.
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PARLIAMENT VOTE #10 - Link
An Act to regenerate the Nether


Status: VOTE FAILED
Reason: Veto
Voting Ended: April 01, 2013

Votes:
Veto

If this act passes: The Nether will be completely regenerated so that all chunks will contain Nether Quartz.

Active owners of Nether villages may veto this vote.

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.
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PARLIAMENT VOTE #11 - Link
An Act to Regulate PVP Combat for Members of the VillageCraft Staff


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: August 22, 2013

Votes:
Yes - 21
No - 5
Abstain - 0

--
If this act passes:
1. Staff may not engage in PVP, unless:
a) They are assaulted and need to defend themselves, or;
b) They engage in PVP combat where all parties starting a fight consent (in in-game chat) to the Staff member taking part, or;
c) They are involved in an arena event or PVP event where PVP is obviously the activity.

2. Staff may not use their Staff privileges or powers to gain an unfair advantage in PVP.

3. Staff may not use their Staff privileges or powers to give another player an unfair advantage in PVP.
--


All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.
The poll will run for approximately 4 days, unless there is a clear victor or an ongoing debate, in which case it may be extended or shortened.

If you think Staff PVP should be regulated, please vote in favour.
If you think Staff should be allowed to PVP just as any player would, please vote against.
Please note that Staff may not abuse their powers, regardless of this vote.
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PARLIAMENT VOTE #12 - Link
An Act to Remove the Plugin "CraftArrows" from VillageCraft


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: June 25, 2014

Votes:
Yes - 9
No - 5
Abstain - 1

--
If this act passes: The plugin "CraftArrows" will be removed from VillageCraft.
--


All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.
The poll will run for approximately 4 days, unless there is a clear victor or an ongoing debate, in which case it may be extended or shortened.
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PARLIAMENT VOTE #13 - Link
An Act to add SilkSpawners to allow players to acquire mob spawners


Status: VOTE FAILED
Reason: Majority Decision
Voting Ended: June 25, 2014

Votes:
Yes - 6
No - 7
Abstain - 1

--
It's official. We've heard many requests for this, so here's the vote to add it to VC:

http://dev.bukkit.org/bukkit-plugins/silkspawners/

This would mean a silk touch enchanted tool could be used to mine a spawner and allow it to be picked up and placed. The chance to pick one up like this might be made to be less than 100%. If it turns out to be glitchy where every time one is placed a staff member has to set which mob it has to spawn, then we might have to alter how we do this.
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PARLIAMENT VOTE #14 - Link
An Act to Remove the Plugin "Scroll of Town Portal (STP)" from VillageCraft


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 25th October 2016

Votes:
Yes - 16
No - 2
Abstain - 1

--
Vote to remove STP plugin.

If 'yes' has majority, STP will be removed.
If 'no', it will be kept.

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.
The poll will run for approximately 4 days, unless there is a clear victor or an ongoing debate, in which case it may be extended or shortened.
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PARLIAMENT VOTE #15 - Link
An Act to add AmethystCacheCompactor. A plugin to allow for more compact storage via the use of disks


Status: VOTE FAILED
Reason: Split Parliament
Voting Ended: 1 December 2016

Votes:
Yes - 5
No - 5

--
Vote to add the ACC plugin.

If 'yes' has majority, ACC will be added to the server.
If 'no', the plugin will not be added.

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.
The poll will run for approximately 7 days, unless there is a clear victor or an ongoing debate, in which case it may be extended or shortened.
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PARLIAMENT VOTE #16 - Link
Should we re-add mob catcher? Mob catcher is a plugin that allows you to capture mobs with eggs in exchange for gold nuggets


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 27 April 2017

Votes:
Yes - 10
No - 1
Abstain - 1

--
f 'yes' has majority, Mob Catcher will be added to the server.
If 'no', the plugin will not be added.

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.
The poll will run for approximately 4 days, unless there is a clear victor or an ongoing debate, in which case it may be extended or shortened.

If you are indifferent please vote abstain.

Note: The plugin does not currently support villagers correctly, but we intend to add that feature in the future.
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Parliament Vote #17 - Link
Should we increase the starting wage for new players to $1000?


Status: VOTE PASSED
Reason: Unanimous Decision
Voting Ended: 30 June 2019

Votes:
Yes - 9
No - 0
Abstain - 0

--

If 'yes' has majority, the starting wage will increase.
If 'no' has majority, the starting wage will remain at $200.

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.
The poll will run for approximately 4 days, unless there is a clear victor or an ongoing debate, in which case it may be extended or shortened.

If you are indifferent please vote abstain.
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Parliament Vote #18 - Link
Should mob protection cover phantoms?


Status: VOTE PASSED
Reason: Unanimous Decision
Voting Ended: 14 December 2019

Votes:
Yes - 11
No - 0
Abstain - 3

--

If 'yes' has majority, phantoms can be added to mob protection.
If 'no', the current rules will remain unchanged.

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.
The poll will run for approximately 4 days, unless there is a clear victor or an ongoing debate, in which case it may be extended or shortened.
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Parliament Vote #19 - Link
Move VC Parliament To The VC Discord?


Status: VOTE FAILED
Reason: Majority Decision
Voting Ended: 8 April 2020

Votes:
Yes - 6
No - 10
Abstain - 2

--

What would this do?
- Effectively, Parliament would be moving to Discord instead of the forum. All votes and discussions about plugins would occur there.
- However, discussions can still occur here as well. Voting would just take place on Discord.

What this would entail:
- Addition of a channel labelled "Parliament"
- Addition of a role titled "MP"
         -This allows for users with the "MP" tag to comment and post in the "Parliament" channel
-All votes would be posted with an @MP, and then pinned for easy access

This is a vote initiated by Community Minister TheLegend12369, and was nominated by players:
Yvette (Staff), CyphurTheFox, TheLegend12369, Seaborgium, TheoGreen

If "yes" is majority, a "Parliament" channel will be added to the Discord
If "no" is majority, the channel will not be added

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favor.

If you are indifferent, please abstain.
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Parliament Vote #20 - Link
New Community Minister Guidelines


Status: VOTE PASSED
Reason: Unanimous Decision
Voting Ended: 21 April 2020

Votes:
Yes - 17
No - 0
Abstain - 1

--
Should we change the Community Minister Guidelines to the text below?

Text Here

If 'yes' has majority, the guidelines will be updated to the text below.
If 'no' has majority, the text will remain unchanged.

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favour.
The poll will run for approximately 4 days, unless there is a clear victor or an ongoing debate, in which case it may be extended or shortened.

If you are indifferent please vote abstain.
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Scroll down for more.
« Last Edit: 17 November 2020, 12:02:01 AM by Akomine »

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Offline Akomine (OP)

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Re: Past Parliament Votes
« Reply #1 on: 16 November 2020, 11:48:02 PM »
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Parliament Vote #21 - Link
Regulation of Industrial Farms


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 2 May 2020
Regulation Expired: 23 Oct 2020

Votes:
Yes - 17
No - 11
Abstain - 2

--

1) Automatic or Industrialized Farms are not allowed to be used when 10 or more people are online (6 or more for farms involving nether portals).
     (a) Farms have 5 minutes to comply once 10 or more players are online.
     (b) Farms that involve nether portals have 5 minutes to comply once 6 or more players are online.
     (c) Staff may take the following actions:
          - Immediately: a notice to disable,
          - After 5 minutes: a warning and kick if AFK,
          - After 10 minutes: a second warning and a kick.
          - After 15 minutes: a final warning and a kick.
          - After 30 minutes: proceed to regular punishments, and stop the farm if necessary (such as toggling an on-off lever) without physical edits.
     (d) Staff may not take the following action:
          - Physically edit the farm without consent of the owner.

2) Automatic or Industrialized Farms are defined as follows:
     (a) Volume > 4096 (16^3) for a random tick-based farm.
     (b) Entity Count > 256 for a spawner-based farm.
     (c) Volume > 32768 (32^3) for mob spawning-based farm.
     (d) Any Farm that involves sending entities (items or mobs) through nether portals.
          - This class of farm must cease once 6 or more people are online.

3) Exemptions to rules 1 and 2:
     (a) Any farm may be considered exempt of these rules if:
          - A Staff Vote decides unanimously in favour of exemption, or;
          - A simple vote of MPs on the Parliament Board has a majority decide in favour of exemption (official Parliament vote not needed),
          and;
     (b) The farm is ostensibly for the public benefit and is freely available for use by the public.

4) This rule expires fifteen days after VillageCraft updates to the next major Minecraft version.
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Parliament Vote #22 - Link
Should we add the plugin Marriage Master to the server?


Status: VOTE PASSED
Reason: Unanimous Decision
Voting Ended: 14 August 2020

Votes:
Yes - 17
No - 0
Abstain - 0

--
Should we add the plugin Marriage Master to the server?

Link: https://dev.bukkit.org/projects/marriage-master

What would this do?
Players would be able to marry one another with the help of a priest
The following marriage introduces Marriage features such as Teleport to partner, XP Boost when near partner, faster health regeneration when near partner, Shared Home with partner, Private Chat with your partner, Ability to kiss your partner, Gift Items to your partner, etc. (please read the plugin information at the link to get the full list of perks and commands

What this would entail:
This would give players an added roleplay experience to the game
Weddings on the server would enable players to get creative with venues as you could build one in your town, Weddings can happen anywhere

Who would be Priests?
Add the "Marriage Master" Plugin to VC with the following guidelines:
- The Community Minister has the choice to be priest.
- Staff members have the choice to be priests.
- 1 VillageCraft player will be chosen as a priest each month and their priesthood lasts 1 month. Players will notify the CM that they are interested, and a priest will be randomly drawn from the pool on the first of the month.
- If someone really wants a certain player to marry them then they can request priesthood from the CM or Staff to be a priest, which will last 1 month.

This is a vote initiated by Community Minister Naomi, and was nominated by players:
Allison (AlliCat_22), Brutalfive, 123NiceGirl4, Linyxx. Tenretni

Staff Approval: Akomine, CyphurTheFox, KingNurtul, TheLegend12369

If "yes" is majority, Marriage Master will be implemented on the server
If "no" is majority, the plugin will not be added

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favor.

If you are indifferent, please abstain.

Discussions:
http://www.villagecraft-server.com/forum/index.php?topic=5124.0
http://www.villagecraft-server.com/forum/index.php?topic=5133.0
-------


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Parliament Vote #23 - Link
Add the plugin "New Gods" to VillageCraft?


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 14 September 2020

Votes:
Yes - 13
No - 1
Abstain - 0

--
Should we add the plugin NEW GODS to the server?

Link: https://www.spigotmc.org/resources/new-gods.55163/

This motion has gained the necessary support to be brought to vote. The motion would call for the following:

Players can create their own gods with signs and build altars to pray to them.

You can sacrifice items to your god to gain favor.  You can appoint God Leaders and Priests to help with your religion. There are also God homes and shops you can utilize in your religion. You also get blessed with XP from your God randomly.

Things disabled from the plugin:-
Prefixes - For people who are married, a leader or a priest *This is because it will distract from the prefixes that VillageCraft already uses.
-Marriages *The marriage included in this has a lot less features then the one already approved so it should be disabled in order to not distract.


The Signatories are as follows: AlliCat_22, HeinzeC1, Gerrit70, BrutalFive, Daypath
Staff Member Support: Akomine, TheLegend12369


If "yes" is majority, Marriage Master will be implemented on the server
If "no" is majority, the plugin will not be added

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favor.

If you are indifferent, please abstain.

Discussions:
http://www.villagecraft-server.com/forum/index.php?topic=5160.0
http://www.villagecraft-server.com/forum/index.php?topic=5161.0
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Parliament Vote #24 - Link
Should we add SimplePets Plugin to the server?


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 20 October 2020

Votes:
Yes - 9
No - 1
Abstain - 2

--
Should we add SimplePets Plugin to the server?

Link: https://www.spigotmc.org/resources/simplepets.14124/

Pet Plugin
The plugin SimplePets will be added to the server with the intent to bring an element of companionship that cannot be hurt. This can also allow another roleplay aspect to the game that many players enjoy.

Perks of SimplePets
-You will be able to have the pet of your choice, unlocking more options the higher VIP Level you are.
-You will be able to wear your pet as a hat
-You will be able to ride your pet
-You will be able to name your pet

Exceptions to SimplePets
-mobs that are too large have been removed
-pets will not be allowed in other worlds, other than the Overworld, Nether, and End.
-pets that fly, flying will be disabled.

Pets will not be allowed:
-During CM run events in the Overworld, unless otherwise stated
-In worlds other than the Overworld, Nether, and End.


All of the pets have been sorted into the following levels:

Any level player:
-Chicken
-Cow
-Creeper
-Ocelot
-Pig
-Rabbit
-Sheep
-Skeleton
-Spider
-Wolf
-Zombie

$5 Donor

-Cat
-Dolphin
-Donkey
-Evoker
-Mule
-Phantom
-Salmon
-Squid
-Trader Llama
-Vex
-Wandering Trader
-Witch

$10 Donor

-Bat
-Cod
-Enderman
-Endermite
-Guardian
-Horse
-Husk
-Llama
-Polar Bear
-Silverfish
-Villager
-Vindicator

$20 Donor

-Blaze
-Cave Spider
-Drowned
-Fox
-Magma Cube
-Mooshroom
-Pillager
-Slime
-Snowman
-Turtle
-Wither Skeleton
-Zombie Villager

$50 Donor

-Armor Stand
-Illusionar
-Iron Golem
-Panda
-Parrot
-Pufferfish
-Shulker
-Skeleton Horse
-Stray
-Tropical Fish
-Wither
-Zombie Horse


The Signatories are as follows: AlliCat_22, HeinzeC1, Gerrit70, TastePasteHaste , Daypath
Staff Member Support: TheLegend12369

If "yes" is majority, Simple Pets will be implemented on the server
If "no" is majority, the plugin will not be added

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favor.

If you are indifferent, please abstain.

Discussions:
http://www.villagecraft-server.com/forum/index.php?topic=5153.0
http://www.villagecraft-server.com/forum/index.php?topic=5163.0
http://www.villagecraft-server.com/forum/index.php?topic=5158.0
-------


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Parliament Vote #25 - Link
Adding the Senate of VillageCraft


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 21 November 2020

Votes:
Yes - 11
No - 3
Abstain - 0

--
Adding the Senate of VillageCraft

This vote will approve the 2 sections needed to create the Senate of VillageCraft
Section 1 is creating the Senate, Section 2 is changing the CM Guidelines to sync with the change.


The Senate of VillageCraft:
The Senate is a democratic body, made up of Senators, that creates legislation for the Parliament of VillageCraft to vote on.
Any MP may be selected to join the Senate through sortition (rather than election) if they self-nominate their name to the Sortition List and get randomly selected (rather than elected).
Senators strive to serve in the best interests of VillageCraft, conduct debates and participate in Senate Votes, and may serve until the end of the Session. Senate Sessions last 4 months.


Quick-Read Version:
A - The Senate discusses, debates, and votes on legislation to send to the VC Parliament for Official Parliament Votes. The Senate can also investigate Staff Members of wrongdoing.
B - Senate Sessions last 4 months on a fixed schedule. All Senators are removed at the end of a Session. A new Senate may begin proceedings once 5 Senators are confirmed.
C - New Senate Sessions have 5 seats and can be increased to 7 by vote. Vacant seats can be filled from the Sortition List by the Speaker or by vote. Senators can be removed by Simple Parliament Vote.
D - Senators are selected from the Sortition List. Any MP may self-nominate their name to the Sortition List. The CM can choose to be a Senator. A Competency Test must be passed to be confirmed to the Senate.
E - The Speaker of the Senate runs the Senate proceedings and votes. The Speaker is a Senator who is elected and can be removed by fellow Senators. If there is no Speaker, one must be elected.
F - The Senate Procedure and Senate Votes are how the Senate operates on a day-to-day basis to pass legislation such as Official Parliament Vote Proposals.


Full Text Here


The Signatories are as follows: TastePasteHaste, AlliCat_22, HeinzeC1, gerrit70, MutluMali
Staff Member Support: Akomine, TheLegend123469, Luis

If "yes" is majority, The Senate of VillageCraft will be implemented on the server
If "no" is majority, The Senate of VillageCraft will not be added

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favor.

If you are indifferent, please abstain.

Discussions:
http://www.villagecraft-server.com/forum/index.php?topic=5214.msg48102;topicseen#msg48102
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Parliament Vote #26 - Parliament Vote - Senate Vote
Amending Parliament Vote #22 Marriage Master


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 26 December 2020

Votes:
Yes - 8
No - 1
Abstain - 2

--
Should we remove the clause in the section "Who would be priests" that states:
"VillageCraft player will be chosen as a priest each month and their priesthood lasts 1 month. Players will notify the CM that they are interested, and a priest will be randomly drawn from the pool on the first of the month."


This vote was initiated by senate nominations from Senators Allicat_22 and TheLegend12369
Staff approval from: Akomine, CyphurTheFox, KingNurtul

If "yes" is majority, MarriageMaster will be amended as stated above.
If "no" is majority, the plugin will not be amended

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favor.

If you are indifferent, please abstain.
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Parliament Vote #27 - Parliament Vote - Senate Vote
BottledExp Plugin


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 8 March 2021

Votes:
Yes - 14
No - 2
Abstain - 3

--
Should we add the new plugin: BottledExp?

Note: Original vote can be found here: http://www.villagecraft-server.com/forum/index.php?topic=5323.0
Note: Discussion can be found here: http://www.villagecraft-server.com/forum/index.php?topic=5315.0

With the passing of this legislation, the following will occur:

- BottledExp will be added to the server, allowing players to store their exp in bottles for use later.

This vote was initiated by senate nominations from Speaker Legend and Senator Shensley
Staff approval from: Moderator Naomi, SM Octo, Admin Yvette, as well as others

If "yes" is majority, BottledExp will be added to the server.
If "no" is majority, the plugin will not be added.

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favor.

If you are indifferent, please abstain.
-------


-------
Parliament Vote #28 - Parliament Vote - Senate Vote
Brewery


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 15 March 2021

Votes:
Yes - 16
No - 3
Abstain - 1

--
Should we add the new plugin: Brewery?

Note: Original vote can be found here: http://www.villagecraft-server.com/forum/index.php?topic=5335.0
Note: Discussion can be found here: http://www.villagecraft-server.com/forum/index.php?topic=5291.0

With the passing of this legislation, the following will occur:

- Brewery will be added to the server, allowing players to brew custom alcohol

This vote was initiated by senate nominations from Speaker Legend and Senator Allison.
Staff approval from: [SM]Cbddallas, [M]Namoi, [SM]KingNurtul, and [A]Yvette.

If "yes" is majority, Brewery will be added to the server.
If "no" is majority, the plugin will not be added.

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favor.

If you are indifferent, please abstain.
-------


-------
Parliament Vote #29 - Parliament Vote - Senate Vote
Amending Rule 0, 1 and 2


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 23 March 2021

Votes:
Yes - 15
No - 5
Abstain - 2
--

Should we adopt the proposed amendments to rules 0, 1, and 2?

Note: Original vote can be found here: http://www.villagecraft-server.com/forum/index.php?topic=5336.0
Note: Discussion took place primarily on Discord in #parliament and #senate

With the passing of this legislation, the following will occur:


--
If "Yes" is majority, the following changes will be implemented on the server
If "No" is majority, the status quo will remain

1) Rule 0 will be redefined and rewritten as the following;
Status: Enforced
Keywords: Douche, Golden Rule, Hate Speech, Toxicity
Definition/Explanation:
- Treat others how you would like to be treated
- Staff Members reserve the ability to take action against persons displaying excessive "douchey" behavior, including but not limited to, hateful speech/symbolism, excessive toxicity, or in-game harassment; this rule will be enforced under circumstances where significant impact is done upon the recipient of the above.
Last Updated: XX, March, 2021
Other Information: This is now lightly enforced

2) Rule 1 will be redefined and rewritten as the following;
Status: Allowed
Keywords: Free Speech, Expression, Art, Thoughts, Beliefs, Criticism, Ideas
Definition/Explanation:
Allowed:
- Freedom to express yourself without fear or threat of punishment.
- Includes the freedom to remain silent.
Not Allowed:
- Does not include hate speech/symbolism (see #0)
- Does not include harassment/bullying (see #2).
Last Updated: XX, March, 2021
Other Information:
We refuse to censor anyone's thoughts, beliefs or interests, and we will not comply with requests to censor. Nobody has the right to tell anyone else what they can and can't think or believe.

3) Rule 2 will be redefined and rewritten as the following;
Status: Not Allowed
Keywords: Harassment, Bullying, Cyber-Bullying, Cyber-Harassment
Definition/Explanation:
Not Allowed:
- Malicious non-consensual intimidation, coercion, or aggression
Note:
- In-Game harassment now falls under this rule
- Please use in-game commands such as /ignore to de-escalate and avoid in-game malicious players if you feel they are bothering you. If they continue to harass you, please contact a staff member.
Last updated: XX, March, 2021
Other Information: Ignore someone (block their chat messages):
/ignore [name]
-------
« Last Edit: 24 August 2022, 09:22:27 AM by luisc99 »

Ako is gay and has superaids - Air

Offline Akomine (OP)

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Re: Past Parliament Votes
« Reply #2 on: 1 December 2021, 04:02:54 PM »
-------
Parliament Vote #30 - Parliament Vote - Senate Vote
Senate Guidelines Revision #1


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 31 March 2021

Votes:
Yes - 14
No - 0
Abstain - 2

--
Should we adopt Senate Guidelines Revision #1?

With the passing of this legislation, the following will occur:
The revisions to the Senate of VillageCraft Official Guidelines stated below will be adopted.

-------
FULL TEXT HERE: https://gitlab.com/luisc99/legislation-changes/-/commit/c98e45266bac820bba6106a0b795d30092fecda7
The new text in the above link is what will be adopted. The link includes the full text of the revisions, side-by-side with the old text for comparison.

CHANGE LIST:
-States that the Senate is a body of the Parliament (there has been some confusion over this)
-Clears up votes with regards to investigations of Staff (there was some confusion over this a few months ago)
-Clears up terms and adds some terms, such as "Selection Event" to make things easier to follow
-Clears up some ambiguity about resignations, and the removal of the CM (who can still be eligible for selection)
-Adds a section "C.5: Sortition" to explain sortition in one spot
-Adds language to officially adopt the publicly-auditable and viewable Sortition Method and randomized daily Selection Lists developed by Ako and Luis
-Adds language to make sure orders to fill seat vacancies occur the following day (UTC) so no strategy/"cheating"  with selecting new Senators can occur
-Closes the "Upcoming Sortition List" 24 hours before the new session to give buffer time for the new list to be updated for the new Senate to be selected
-States that orders to fill vacant seats may not occur within the last 72 hours of a Senate Session (to sync with the above 24 hour buffer, and also because it would be odd)
-Places a (soft) limit of a maximum of 3 Staff members on the Senate, to avoid Staff dominance. Technically adding a player to the Staff who is a Senator can exceed this limit, but this is the only way.
-Requires the CM to choose whether to accept a Senate seat 1-10 days PRIOR to the start of a Senate Session, now removing their ability to slightly delay a session by not deciding.
-Makes it clear that Senate Votes last 5 days or until all Senators have voted, at the Speaker's discretion (there was some confusion about this)
-Makes it clear that System Admins are counted as 1 of the 3 staff required for consent (there was a question recently whether it was 3+1 admin or whether the admin counted)
-------


This vote has been brought to Parliament by the passing of Senate Vote #6 - https://bit.ly/3w5HN8n
Discussion took place on Discord in #senate

This vote was initiated by senate nominations from Speaker Legend and Senator Allison
Staff approval from: Admin Ako, Admin Yvette, Admin Luis, and SM Octo

If "yes" is majority, The Senate Guidelines will be revised with the new text.
If "no" is majority, the revisions will not be added.

All Members of Parliament may vote.
For the act to pass, a majority of voting MPs must vote in favor.

If you are indifferent, please abstain.
-------


-------
Parliament Vote #31 - Parliament Vote - Senate Vote
CM Guidelines Revision


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 14 June 2021

Votes:
Yes - 11
No - 9
Abstain - 0

--
Should the Updated CM Guidelines be Adopted?

Note: Senate vote on this bill can be found here: http://www.villagecraft-server.com/forum/index.php?topic=5384.0

With the passing of this legislation, the following will occur:

The current CM guidelines will be replaced by updated CM Guidelines. Both the current and revised versions are found below in this post.

Current CM Guidelines

VillageCraft Community Minister Official Guidelines:
All nominations, signatures, and elections take place on the Parliament Board of the VC Forums, and all participants must be Members of Parliament.

A
Roles:
1. Event Organizer
The CM serves as a community event organizer on VC. The CM's goal shall be to create and run events to help bring the community together to have fun and make the server a better place to play. This could include building competitions, PVP matches, elytra races, and anything else to get players involved. The CM will run the events, but will work with the Staff to make sure the event is possible before organizing it.

2. Sit as a VC Senator
At the start of a Senate Session, the CM is offered the choice to become a Senator in the Senate. For full details, see Section D.

3. Certify Simple Parliament Votes
The CM can represent the players' interests by certifying requests for Simple Parliament Votes in the VillageCraft Parliament. For more information on types Parliament Votes, see the Parliament Guidelines.


B
Election Process:
CM Elections are triggered by player request. Elections can be requested at any time. Outgoing CMs serve until a new incoming CM starts their term. VC Staff run the elections, or may assign someone to do so.

1. Election Request
i. If a CM has been serving for less than 2 months, an election will be triggered when:
- 5 players who are MPs request a new election, and;
- 1 Staff member requests a new election.

ii. If a CM has been serving for 2 months or more, an election will be triggered when:
- 3 players who are MPs request a new election. This can be done anonymously (http://www.villagecraft-server.com/forum/index.php?board=33.0).

iii. Election requests during the first 2 months of a term expire once the first 2 months of the term is reached. Each further request expires after 1 month.

2. Candidate Nominations
i. CM candidates will be placed on the election ballot with:
- 3 nominations (including the candidate themselves), and;
- A declaration they want to run.

ii. The nomination process ends and proceeds to an election when there are at least 2 candidates and no more nominations are coming in.

3. Election
i. The CM election between all nominated candidates uses the Approval voting method, where voters approve all candidates they feel would be good in the role. If there is a winner, they are offered to become the new Community Minister.

ii. If there is a tie for winner, a First-Past-The-Post election ballot between the tied winners will determine the final winner, where voters make only 1 choice. Further ties will be resolved with a random number generator.

4. Term Begins
i. The new CM term begins within 15 days of the election result, on a day chosen by the election winner.

ii. The previous CM is removed as the new CM's term begins.


C
Events and CM Team:
The CM organizes and runs community events, and is given permissions to do so. The CM can appoint a CM Team to help.

1. Event Organization
i. The CM runs community events open to VC players. The CM determines prizes, refereeing, and judging of competitions. Some aspects may require Staff approval and assistance. The CM can post a Schedule and coordinate with Staff to advertise events.

ii. The CM can be given server permissions to make their job easier and more efficient. These shall be determined by the Staff.

2. Community Minister Team
i. The CM can appoint a team at their choosing. Up to 3 members of the team can receive extra server permissions to help the CM with their events, pending Staff approval.

ii. CM Team members are not offered compensation or a tag.


D
Community Minister Seat in the Senate of VillageCraft:
The CM can join any new Senate Session and become a Senator without needing to be selected through sortition. This allows the CM to represent VC members and participate in the democratic process easily if they choose to do so.

1. Community Minister Senate Seat
i. At the start of a Senate Session, before Sortition, the Community Minister chooses whether to sit as a Senator for that Session.

ii. The CM can indicate their choice up to 7 days before a new Senate is formed, and up to 24 hours after.

iii. If the CM does not choose, declines the seat, fails the Competency Test, resigns from the Senate, or ceases being CM, the choice is not offered again until the start of the next Senate Session.

iv. If the CM is a Senator and ceases to be the CM, that individual is removed from the Senate, creating a vacant seat.


E
Privileges, Compensation, and Emergency Removal:
Privileges:
1. The CM will have the ability to talk directly to Staff about potential community events and CM Parliament Vote Initiatives.
2. The Community Minister will be given server powers to run community events and CM Parliament Vote Initiatives.
3. The CM will be a local Forum Moderator for the Parliament Board.
4. The CM will have an in-game [CM] tag in front of their name.

Compensation:
5. The CM will be paid $250,000 VC Dollars every 2 months if their mandate was met.

Emergency Removal:
6. The CM can be removed at any time by Staff Vote if there is evidence that they have abused their position or privileges.


All nominations, signatures, and elections take place on the Parliament Board of the VC Forums, and all participants must be Members of Parliament.


Updated CM Guidelines (Changes are in bold)

VillageCraft Community Minister Official Guidelines:
All nominations, signatures, and elections take place on the Parliament Board of the VC Forums, and all participants must be Members of Parliament.

A
Roles:
1. Event Organizer
The CM serves as a community event organizer on VC. The CM's goal shall be to create and run events to help bring the community together to have fun and make the server a better place to play. This could include building competitions, PVP matches, elytra races, and anything else to get players involved. The CM will run the events, but will work with the Staff to make sure the event is possible before organizing it.

2. Sit as a VC Senator
At the start of a Senate Session, the CM is offered the choice to become a Senator in the Senate. For full details, see Section D.

3. Certify Simple Parliament Votes
The CM can represent the players' interests by certifying requests for Simple Parliament Votes in the VillageCraft Parliament. For more information on types Parliament Votes, see the Parliament Guidelines.


B
Election Process:
CM Elections are triggered by player request. Elections can be requested at any time. Outgoing CMs serve until a new incoming CM starts their term. VC Staff run the elections, or may assign someone to do so.

1. Election Request
i. Requests for new CM elections are requested on the anonymous election request board here:  (http://www.villagecraft-server.com/forum/index.php?board=33.0) The minimum threshold of unique players required to trigger a CM election relative to the amount of time the current CM has been serving is listed below.

Under 2 months served: 7 players and 1 Staff Member

2-4 months: 6 players

4-6 months: 5 players

6-9 months: 4 players

9-12 months: 3 players

over 12 months: 2 players

ii. Election requests during the first 2 months of a term expire once the first 2 months of the term is reached. Each further request expires after 1 month.

2. Candidate Nominations
i. CM candidates will be placed on the election ballot with:
- 3 nominations (including the candidate themselves), and;
- A declaration they want to run.

ii. The nomination process ends and proceeds to an election when there are at least 2 candidates and no more nominations are coming in.

3. Election
i. The CM election between all nominated candidates uses the Approval voting method, where voters approve all candidates they feel would be good in the role. If there is a winner, they are offered to become the new Community Minister.

ii. If there is a tie for winner, a First-Past-The-Post election ballot between the tied winners will determine the final winner, where voters make only 1 choice. Further ties will be resolved with a random number generator.

4. Term Begins
i. The new CM term begins within 15 days of the election result, on a day chosen by the election winner.

ii. The previous CM is removed as the new CM's term begins.


C
Events and CM Team:
The CM organizes and runs community events, and is given permissions to do so. The CM can appoint a CM Team to help.

1. Event Organization
i. The CM runs community events open to VC players. The CM determines prizes, refereeing, and judging of competitions. Some aspects may require Staff approval and assistance. The CM can post a Schedule and coordinate with Staff to advertise events.

ii. The CM can be given server permissions to make their job easier and more efficient. These shall be determined by the Staff.

2. Community Minister Team
i. The CM can appoint a team at their choosing. Up to 2 members of the team can receive the CM Team Role which will provide additional server permissions suitable to run server events, subject to staff approval.
 
ii. CM Team members are usually not offered compensation or a tag. However, in the instance of CM Team member(s) running events in other time zones, they may be provided with a temporary CM Team Tag in order to reduce confusion.


D
Community Minister Seat in the Senate of VillageCraft:
The CM can join any new Senate Session and become a Senator without needing to be selected through sortition. This allows the CM to represent VC members and participate in the democratic process easily if they choose to do so.

1. Community Minister Senate Seat
i. At the start of a Senate Session, before Sortition, the Community Minister chooses whether to sit as a Senator for that Session.

ii. The CM can indicate their choice up to 7 days before a new Senate is formed, and up to 24 hours after.

iii. If the CM does not choose, declines the seat, fails the Competency Test, resigns from the Senate, or ceases being CM, the choice is not offered again until the start of the next Senate Session.

iv. If the CM is a Senator and ceases to be the CM, that individual is removed from the Senate, creating a vacant seat.


E
Privileges, Compensation, and Emergency Removal:
Privileges:
1. The CM will have the ability to talk directly to Staff about potential community events and CM Parliament Vote Initiatives.
2. The Community Minister will be given server powers to run community events and CM Parliament Vote Initiatives.
3. The CM will be a local Forum Moderator for the Parliament Board.
4. The CM will have an in-game [CM] tag in front of their name.

Compensation:
5. The CM will be paid $250,000 VC Dollars every 2 months if their mandate was met.

Emergency Removal:
6. The CM can be removed at any time by Staff Vote if there is evidence that they have abused their position or privileges.


All nominations, signatures, and elections take place on the Parliament Board of the VC Forums, and all participants must be Members of Parliament.

~~~

In order to approve the revisions to the CM Guidelines and adopt the latter set, please vote "Yes" on the above poll.

In order to disapprove of the revisions to the CM Guidelines and keep the former set without change, please vote "No" on the above poll.

In order to abstain from this vote, please select "Abstain" on the above poll.
-------


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Parliament Vote #32 - Parliament Vote - Senate Vote
Adding the Plugin, DiscordSRVIgnore


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 05 December 2021

Votes:
Yes - 9
No - 6
Abstain - 2

--
Note: Original Senate vote can be found here: http://www.villagecraft-server.com/forum/index.php?topic=5489.0

With the passing of this legislation, the following will occur:

the plugin DiscordSRVIgnore, developed by CyphurTheFox, will be installed to the server, contingent on Parliament approval.

DiscordSRVIgnore is a plugin that adds a lacking function to the Server's Discord <-> Minecraft interactions, specifically allowing players to disable receiving messages broadcast to the server from the plugin DiscordSRV.
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« Last Edit: 24 August 2022, 09:23:45 AM by luisc99 »

Ako is gay and has superaids - Air

Offline luisc99

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Re: Past Parliament Votes
« Reply #3 on: 24 August 2022, 09:18:50 AM »
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Parliament Vote #33 - Parliament Vote - Senate Vote
Village Tiers


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 08 December 2021

Votes:
Yes - 13
No - 1
Abstain - 2

--
This vote is being proposed by the Senate. The Senate vote can be viewed here: http://www.villagecraft-server.com/forum/index.php?topic=5502.0

With the passing of this legislation, the "Village Tiers" system will be added to VillageCraft, as described below.

VC Village Tiers

0: Homestead / Land Claim
Requires:
- 1 structure
- Cannot be within 200m of any village you do not own, unless consent is given (see additional notes)
- FREE
Grants:
- (No Region Protection)
- A claim on the land in the immediate vicinity

1: Hamlet
Requires:
- 5 structures
- Staff approval (Staff will create protected region)
- $5,000
Grants:
- Protected region around immediate vicinity (~50m)
- Basic Rules for Villages on VC enforcement
- 2 month owner inactivity leeway

2: Settlement
Requires:
- 10 structures
- 1 art installation (fountain/statue/art wall, etc)
- $25,000
Grants:
- Protected region beyond immediate vicinity
- Protected region expansions (with staff approval)
- 3 month owner inactivity leeway

3: Town
Requires:
- 15 structures
- 1 town hall (village rules can be posted here)
- 1 food production place (bakery, butcher, restaurant, etc)
- $50,000
Grants:
- Ability to set village rules for members to follow
- Protected region expansions more liberally permitted (with staff approval)
- 4 month owner inactivity leeway

4: Shire
Requires:
- 25 structures
- 1 gathering place (pub, church, market square, etc)
- 1 civic building (post office, court house, school, etc)
- 1 embassy
- $120,000
Grants:
- Ability to join unions
- 5 month inactivity leeway

5: City
Requires:
- 40 structures
- 1 attraction (arena/stadium, museum, fairground, etc)
- 3 embassies
- $300,000
Grants:
- Village title appears on screen when entering
- 6 month owner inactivity leeway

6: Metropolis
Requires:
- 65 structures
- Transportation infrastructure (subway/trains with stations, canals with docks, horses with stables and hitching posts, etc)
- 5 embassies
- $1,500,000
Grants:
- A billboard in a server-owned Public Village (such as Qualia, Tal Avar, Tirinuvik), including a picture and writing (pending Staff approval and placement)
- 7 month owner inactivity leeway

7: Country
Requires:
- 100 structures
- 1 health and safety structure (hospital, police station/jail, military base, etc)
- 3 unique non-housing structures (not houses/apartments/hotels)
- 7 embassies
- $3,000,000
Grants:
- Village Warp (v-warp) accessible to anyone, regardless of donor level
- 8 month owner inactivity leeway



ADDITIONAL INFO / TERMS:
a. Owner Inactivity Leeway:
Applies only to the owners of villages, and therefore ownership transfers. All other inactivity on the server uses the 2 month inactivity rule, including village membership, salvaging, and unlocking locks.

b. Homesteads/ Land Claims Within 200m of Another Village:
Builds within 200m of a village that the builder doesn't own cannot be protected without consent of the nearby village owner. Should that village owner choose to expand their village in the direction of the land claim, with staff approval, they may give 7 days warning for the land claimer to pack up and leave (signs posted, mail, public chat, etc), after which point the village owner may expand over and claim the builds and chests for themselves and their own village, with locks removed. Thus, it is suggested nobody build this close to an existing village that they don't own.

c. Advancing a Tier:
Tiers are advanced one at a time, and Staff have discretion on whether a village has met the requirements to advance a tier (or if they can be reasonably bypassed for significant unique builds).

d. Structure Count:
Specifically required structures are included in the total structures count. Staff have discretion if requirements have been met.

e. Embassies:
Embassies are considered complete when the Embassy on each side is built (their embassy in your town and your embassy in theirs).

f. Embassy Warps:
Once complete, embassies between towns get free warp signs that go from embassy-to-embassy.
(Staff Note: Naming convention example from Qualia to Tirinuvik: Warp e-QUAtoTIR. And from Tirinuvik to Qualia: Warp e-TIRtoQUA. Add a letter if needed.)

g. Tracking Tiers:
Custom region flags will be used so anyone can see which tier a village is at.



NOTES FOR WHEN THIS SYSTEM IS IMPLEMENTED:
- When the village tiers system begins, all existing villages will be given Hamlet status. All of their existing perks will be grandfathered in even if those perks now require a higher tier. Adding any new perks that require a higher tier will require the village to advance to the respective tier first.

- The "VillageCraft Rules" and "Basic Rules for Villages and Village Unions on VC" will be updated to include the new tiers system and account for the changes made here.
-------


-------
Parliament Vote #34 - Parliament Vote - Senate Vote
Ammending Village Tiers


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 28 March 2022

Votes:
Yes - 12
No - 0
Abstain - 1

--
1) Article 1, "Hamlet", will be amended as following;

1: Hamlet
Requires:
- 5 structures
- Staff approval, and for Staff to create the protected region
- $5,000

Grants:
- Protected region around immediate vicinity (~50m)
- Basic Rules for Villages on VC enforcement
- 2 month owner inactivity leeway
- Ability to join unions

2) Article 3, "Town", will be amended as the following;

3: Town
Requires:
- Settlement
- 15 structures
- 1 town hall (village rules can be posted here)
- 1 food production place (bakery, butcher, restaurant, etc)
- $50,000

Grants:
- Ability to set village rules for members to follow
- Ability to link embassies via warp signs
- Protected region expansions more liberally permitted (with staff approval)
- 4 month owner inactivity leeway

2) Article 4, "Shire", will be amended as the following;

4: Shire
Requires:
- Town
- 25 structures
- 1 gathering place (pub, church, market square, etc)
- 1 civic building (post office, court house, school, etc)
- 1 embassy
- $120,000

Grants:
- Ability to create unions
- 5 month inactivity leeway
-------


-------
Parliament Vote #35 - Parliament Vote - Senate Vote
Ammending Rule 2


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 04 April 2022

Votes:
Yes - 9
No - 2
Abstain - 1

--
1) Rule 2 will be redefined and rewritten as the following;

Status: Not Allowed
Keywords: Harassment, Bullying, Cyber-Bullying, Cyber-Harassment, Non-Consensual Hate Speech
Definition/Explanation:
- Malicious non-consensual intimidation, coercion, or aggression
- Using hate speech or hate symbols with players after they’ve explicitly asked you not to
Note:
- In-Game harassment now falls under this rule
- Includes messages sent using Discord
- Please use in-game commands such as /ignore to de-escalate and avoid in-game malicious players if you feel they are bothering you. If they continue to harass you, please contact a staff member.
-------


-------
Parliament Vote #36 - Parliament Vote - Senate Vote
Adding pronoun roles to the VC Discord


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 23 August 2022

Votes:
Yes - 13
No - 1
Abstain - 2

--
With the passing of this legislation, the following changes will occur:

Five automatically assignable roles will be added to the VC Discord:
     
     She/Her
     He/Him
     They/Them
     Ask for Pronouns, and
     Any Pronouns

This will allow users to select their pronouns if they so choose.
-------


-------
Parliament Vote #37 - Parliament Vote - Senate Vote
Adding a default status on VC's Live Dynamic World Map


Status: VOTE PASSED
Reason: Majority Decision
Voting Ended: 07 September 2022

Votes:
Yes - 9
No - 8
Abstain - 0

--
With the passing of this legislation, the following changes will occur:

-    All players will be hidden by default on Dynmap until they run the command /dynmap show
-    Any players currently visible on the map will be hidden when this legislation comes into effect
-    All currently hidden players will remain hidden
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« Last Edit: 7 September 2022, 08:13:47 AM by luisc99 »